The damage type that Trundle deals is mostly Physical Damage.
Trundle's damage type breakdowns as follows:
When an enemy unit dies near Trundle, he heals for 1.8 - 5.5% (levels 1- 18) of its maximum Health.
Trundle lunges at his opponent with his next basic attack, dealing 20/40/60/80/100 (+15/25/35/45/55% Attack Damage) physical damage and briefly slowing his target.This attack increases Trundle's Attack Damage by 20/25/30/35/40 for 5 seconds, with his opponent losing half of this amount.
Trundle coats target location with ice for 8 seconds, gaining 20/28/36/44/52% Movement Speed, 30/50/70/90/110% Attack Speed and 25% increased healing and regeneration from all sources.
Trundle creates an icy pillar at target location for 6 seconds, becoming impassable terrain and slowing all nearby enemy units by 30/34/38/42/46%.
Trundle drains 20/25/30% (+2% bonus Ability Power) of an enemy champion's maximum Health as Magic Damage and 40% of their Armor and Magic Resist, half immediately and half over 4 seconds. The Armor and Magic Resist is returned 4 seconds after the drain ends.
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