Kai'Sa Statistics in North America

  • Game patch: 9.22
  • Game count: 1,848,418
  • Average match length: 29:00
  • Game type: RANKED SOLO
  • Map: Summoner's Rift
Kai'Sa

Kai'Sa

Daughter of the Void

  • P Second Skin

    Second Skin

    Kai'Sa's basic attacks stack Plasma for 4 seconds, dealing 4 - 10 (+1 - 5 per Plasma stack) (+10/12.5/15/17.5/20% bonus Ability Power [based on Plasma stacks] ability power) bonus magic damage. Allies' immobilizing effects help stack Plasma. Additionally, Kai'Sa's item purchases upgrade her basic spells to have more powerful properties.

    Enemies with 5 Plasma stacks are ruptured, consuming them to deal 15%(+2.5% per 100 ability power) of target's missing health as magic damage. Maximum 400 against monsters.

  • Q Icathian Rain

    Icathian Rain

    Cooldown: 8/7.5/7/6.5/6Cost: 55 manaRange: 600

    Kai'Sa launches 6 missiles that split among nearby enemies, each dealing 45/61.25/77.5/93.75/110 (+35% bonus Attack Damage) (+40% bonus Ability Power) physical damage. Additional hits on a champion or monster deal 25% damage (max: 112/152/193/234/275 (+87.5% bonus Attack Damage) (+100% bonus Ability Power)).

    Living Weapon - 100 Bonus Attack Damage - Icathian Rain fires 10 missiles.

    Minions below 35% health take 200% damage.

  • W Void Seeker

    Void Seeker

    Cooldown: 22/20/18/16/14Cost: 55/60/65/70/75 manaRange: 3000

    Kai'Sa fires a Void blast that grants True Sight on the first enemy hit, deals 20/45/70/95/120 (+150% bonus Attack Damage) (+60% bonus Ability Power) magic damage, and applies 2 stacks of Plasma.

    Living Weapon - 100 Ability Power - Void Seeker applies 3 stacks of Plasma and refunds 50% cooldown on champion hit.

  • E Supercharge

    Supercharge

    Cooldown: 16/15.5/15/14.5/14Cost: 30 manaRange: 1

    Kai'Sa spends 1.2 - 0.6 (based on bonus attack speed) seconds Supercharging her Void Energy. She gains 55/60/65/70/75% Movement Speed during the charge, and 40/45/50/55/60% Attack Speed for 4 seconds when charged.

    Living Weapon - 100% Attack Speed - Supercharge grants Invisibility for 0.5 seconds.

    Basic attacks reduce Supercharge's cooldown by 0.5 seconds. Supercharge's cast time and Movement Speed improve with Attack Speed.

  • R Killer Instinct

    Killer Instinct

    Cooldown: 110/90/70Cost: 100 manaRange: 1500/2000/2500

    Kai'Sa warps to a location near an enemy champion affected by Plasma, gaining a shield that absorbs 75/100/125 (+100/150/200% Attack Damage) (+75% bonus Ability Power) damage for 2 seconds.

Statistics by Role

Summoner Spells

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Cooldown: 240 seconds
    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Frequent Runes

Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Skills Order

Q
Icathian Rain

Icathian Rain

Kai'Sa shoots a swarm of missiles that seek out nearby targets.

Living Weapon: Icathian Rain is upgraded to shoot more missiles.
1
4
5
7
9
10
W
Void Seeker

Void Seeker

Kai'Sa shoots a long range missile, marking enemies with her passive.

Living Weapon: Void Seeker is upgraded to apply more passive marks and reduce cooldown on champion hit.
2
16
17
18
E
Supercharge

Supercharge

Kai'Sa briefly increases her movement speed, then increases her attack speed.

Living Weapon: Supercharge is upgraded to briefly grant Invisibility.
3
8
11
13
14
15
R
Killer Instinct

Killer Instinct

Kai'Sa dashes near an enemy champion.
6
12
Win Rate:46.28%
Ban Rate:11.54%
Pick Rate:21.21%
Kills: 7.31
Deaths: 5.87
Assists: 6.92
Minions Killed:158
Gold Earned:11,852
Gold Spent:10,839
Double Kills:1.00
Triple Kills:0.00
Quadra Kills:0.00
Penta Kills:0.00
Killing Sprees: 2.00
Largest Killing Spree: 2.55
Largest Multi Kill: 1.67
Wards Killed: 1.85
Wards Placed: 7.94
Vision Wards Bought: 0.83
Tower Kills: 1.00
Win rate by Game Length
This graphic shows you the average Win Rate for Kai'Sa based on game duration.

With this information you can get an idea about when this champion performs better during the game.
Damages

This graphic breaks down the different types of damages this champion generally deals.
You have to take into consideration that this doesn't strictly tells you that a champion is purely AD (Attack Damage) or AP (Ability Power). There are hybrid champions with abilities that does AD AND AP damage.
Some champions use items as part of their core builds which makes hybrid damage too, which is included in this graphic.

The Damage Taken information though depends on the enemy team composition and doesn't give you that much information about a champion. It's here just because we have that data.

Minions Per Minutes

This graphic shows you the average amount of minions a champion generally kills per minute at different times.
It's a common pattern that due to the game nature at later phases of the game this statistic tends to decrease.

Minions Difference Per Minutes

This graphic shows you the average difference between the amount of minions a champion generally kills per minute versus the same statistic of the champion's enemy laner.
This can give you an idea wether some matchups are harder for a champion in terms of keeping up with the farming.

A negative value means that the champion tends to have a farming disadvantage against their opponents. This doesn't limit the farming to the original lane.
A positive value means that the champion tends to have a farming advantage against their opponents. This doesn't limit the farming to the original lane.

Damage Taken Diff. Per Minutes

This graphic shows you the average difference between the amount of damage a champion generally takes versus the same statistic of the champion's enemy laner

A negative value means that the champion tends to take less damage than his opponent. This include damage received from all sources.
A positive value means that the champion tends to take more damage than his opponent. This include damage received from all sources.

Damage Taken Per Minutes

This graphic shows you the average amount of damage a champion generally takes at different frame times of the game.

Gold Per Minutes

This graphic shows you the average amount of gold a champion generally earns at different frame times of the game.
This includes minion kills, champion kills, assitances and objectives.

Exp Difference Per Minutes

This graphic shows you the average difference between the amount of experience a champion generally earns versus the same statistic of the champion's enemy laner.

A negative value means that the champion tends to earn less experience than his opponent. This include experience from all sources.
A positive value means that the champion tends to earn more experience than his opponent. This include experience from all sources.

Experience Per Minutes

This graphic shows you the average amount of experience a champion generally earns at different frame times of the game.

Core Items

This statistic shows you a list of a set of three items that are usually bought for this champion and the frequency on which these items are bought.

This usually varies depending on the matchup and enemy team composition.

Starting Items List

This statistic shows you a list of starting items that players buy for this champion. This usually varies depending on the matchup and the players play-style.

Spells List

This statistics shows you the most frequent Summoners Spells that players use for this champion. It generally depends on matchups and enemy team composition.

  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Heal

    Heal

    Cooldown: 240 seconds
    Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Pick Rate

95.47%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Teleport

    Teleport

    Cooldown: 360 seconds
    After channeling for 4 seconds, your champion teleports to target allied structure, minion, or ward.

Pick Rate

2.88%
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.
  • Ignite

    Ignite

    Cooldown: 180 seconds
    Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Pick Rate

0.65%
  • Cleanse

    Cleanse

    Cooldown: 210 seconds
    Removes all disables and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
  • Flash

    Flash

    Cooldown: 300 seconds
    Teleports your champion a short distance toward your cursor's location.

Pick Rate

0.64%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

72.46%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

20.31%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

3.38%
Precision

Become a legend
Improved attacks and sustained damage

Inspiration
Outwit mere mortals
Creative tools and rule bending

Pick Rate

2.84%
Precision

Become a legend
Improved attacks and sustained damage

Sorcery
Unleash destruction
Empowered abilites and resources manipulation

Pick Rate

0.39%
Q
Icathian Rain

Icathian Rain

Kai'Sa shoots a swarm of missiles that seek out nearby targets.

Living Weapon: Icathian Rain is upgraded to shoot more missiles.
1
4
5
7
9
10
W
Void Seeker

Void Seeker

Kai'Sa shoots a long range missile, marking enemies with her passive.

Living Weapon: Void Seeker is upgraded to apply more passive marks and reduce cooldown on champion hit.
2
16
17
18
E
Supercharge

Supercharge

Kai'Sa briefly increases her movement speed, then increases her attack speed.

Living Weapon: Supercharge is upgraded to briefly grant Invisibility.
3
8
11
13
14
15
R
Killer Instinct

Killer Instinct

Kai'Sa dashes near an enemy champion.
6
12

Pick Rate

46.55%
Q
Icathian Rain

Icathian Rain

Kai'Sa shoots a swarm of missiles that seek out nearby targets.

Living Weapon: Icathian Rain is upgraded to shoot more missiles.
1
4
5
7
9
10
W
Void Seeker

Void Seeker

Kai'Sa shoots a long range missile, marking enemies with her passive.

Living Weapon: Void Seeker is upgraded to apply more passive marks and reduce cooldown on champion hit.
2
15
17
18
E
Supercharge

Supercharge

Kai'Sa briefly increases her movement speed, then increases her attack speed.

Living Weapon: Supercharge is upgraded to briefly grant Invisibility.
3
8
11
13
14
16
R
Killer Instinct

Killer Instinct

Kai'Sa dashes near an enemy champion.
6
12

Pick Rate

15.02%
Q
Icathian Rain

Icathian Rain

Kai'Sa shoots a swarm of missiles that seek out nearby targets.

Living Weapon: Icathian Rain is upgraded to shoot more missiles.
1
4
5
7
9
10
W
Void Seeker

Void Seeker

Kai'Sa shoots a long range missile, marking enemies with her passive.

Living Weapon: Void Seeker is upgraded to apply more passive marks and reduce cooldown on champion hit.
3
16
17
18
E
Supercharge

Supercharge

Kai'Sa briefly increases her movement speed, then increases her attack speed.

Living Weapon: Supercharge is upgraded to briefly grant Invisibility.
2
8
11
13
14
15
R
Killer Instinct

Killer Instinct

Kai'Sa dashes near an enemy champion.
6
12

Pick Rate

14.31%
Q
Icathian Rain

Icathian Rain

Kai'Sa shoots a swarm of missiles that seek out nearby targets.

Living Weapon: Icathian Rain is upgraded to shoot more missiles.
1
4
5
7
9
10
W
Void Seeker

Void Seeker

Kai'Sa shoots a long range missile, marking enemies with her passive.

Living Weapon: Void Seeker is upgraded to apply more passive marks and reduce cooldown on champion hit.
2
16
17
E
Supercharge

Supercharge

Kai'Sa briefly increases her movement speed, then increases her attack speed.

Living Weapon: Supercharge is upgraded to briefly grant Invisibility.
3
8
11
13
14
15
R
Killer Instinct

Killer Instinct

Kai'Sa dashes near an enemy champion.
6
12
18

Pick Rate

13.27%
Q
Icathian Rain

Icathian Rain

Kai'Sa shoots a swarm of missiles that seek out nearby targets.

Living Weapon: Icathian Rain is upgraded to shoot more missiles.
1
4
5
7
9
11
W
Void Seeker

Void Seeker

Kai'Sa shoots a long range missile, marking enemies with her passive.

Living Weapon: Void Seeker is upgraded to apply more passive marks and reduce cooldown on champion hit.
2
16
17
18
E
Supercharge

Supercharge

Kai'Sa briefly increases her movement speed, then increases her attack speed.

Living Weapon: Supercharge is upgraded to briefly grant Invisibility.
3
8
10
13
14
15
R
Killer Instinct

Killer Instinct

Kai'Sa dashes near an enemy champion.
6
12

Pick Rate

9.50%

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